stardis-solver

Solve coupled heat transfers
git clone git://git.meso-star.fr/stardis-solver.git
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commit 830862e67db13a08f6ee47bd4acae1ac109d4593
parent 7c24f867ee1de73fea29d3e9bdfd8d2a0db17379
Author: Vincent Forest <vincent.forest@meso-star.com>
Date:   Fri,  8 Dec 2017 12:01:54 +0100

Update the medium API

Diffstat:
Msrc/sdis.h | 41++++++++++++++++-------------------------
1 file changed, 16 insertions(+), 25 deletions(-)

diff --git a/src/sdis.h b/src/sdis.h @@ -63,6 +63,12 @@ enum sdis_side_flag { SDIS_SIDE_NULL__ = BIT(2) }; +enum sdis_medium_type { + SDIS_MEDIUM_FLUID, + SDIS_MEDIUM_SOLID, + SDIS_MEDIUM_TYPES_COUNT__ +}; + /* Random walk vertex */ struct sdis_rwalk_vertex { double P[3]; /* World space position */ @@ -106,8 +112,6 @@ struct sdis_solid_shader { sdis_medium_getter_T volumic_mass; sdis_medium_getter_T delta_solid; sdis_medium_getter_T delta_boundary; - sdis_medium_getter_T absorption_coef; - sdis_medium_getter_T scattering_coef; /* Initial condition */ sdis_medium_getter_T initial_temperature; @@ -120,8 +124,6 @@ struct sdis_fluid_shader { /* Properties */ sdis_medium_getter_T calorific_capacity; sdis_medium_getter_T volumic_mass; - sdis_medium_getter_T absorption_coef; - sdis_medium_getter_T scattering_coef; /* Initial condition */ sdis_medium_getter_T initial_temperature; @@ -192,37 +194,26 @@ sdis_data_cget * A medium encapsulates the properties of either a fluid or a solid. ******************************************************************************/ SDIS_API res_T -sdis_medium_ref_get - (struct sdis_medium* medium); - -SDIS_API res_T -sdis_medium_ref_put - (struct sdis_medium* medium); - -SDIS_API res_T -sdis_medium_set_data - (struct sdis_medium* medium, - struct sdis_data* data); - -SDIS_API res_T sdis_fluid_create (struct sdis_device* dev, + const struct sdis_fluid_shader* shader, + struct sdis_data* data, /* Data send to the shader. May be NULL */ struct sdis_medium** fluid); SDIS_API res_T -sdis_fluid_setup - (struct sdis_medium* fluid, - const struct sdis_fluid_shader* shader); - -SDIS_API res_T sdis_solid_create (struct sdis_device* dev, + const struct sdis_solid_shader* shader, + struct sdis_data* data, /* Data send to the shader. May be NULL */ struct sdis_medium** solid); SDIS_API res_T -sdis_solid_setup - (struct sdis_medium* solid, - const struct sdis_solid_shader* shader); +sdis_medium_ref_get + (struct sdis_medium* medium); + +SDIS_API res_T +sdis_medium_ref_put + (struct sdis_medium* medium); /******************************************************************************* * An interface is the boundary between 2 mediums.