star-vx

Structuring voxels for ray-tracing
git clone git://git.meso-star.fr/star-vx.git
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commit 812cd07bddd865baaf1dc66d1e23f85a420af749
parent 9c59dde4c318f2bb809e01015855f45bea6fd6f5
Author: Vincent Forest <vincent.forest@meso-star.com>
Date:   Wed, 16 Jun 2021 09:56:58 +0200

Merge branch 'release_0.2' into develop

Diffstat:
MREADME.md | 8++++++++
1 file changed, 8 insertions(+), 0 deletions(-)

diff --git a/README.md b/README.md @@ -40,6 +40,14 @@ informations on CMake. ## Release notes +### Version 0.2 + +- Update the profile of the functors invoked on node traversal: the ray + origin, direction and range are now provided as input arguments. +- Force the invocation of the challenge and filter functors on the root node. + Previously these functors were not called on the root;the challenging and + filtering was starting on its children. + ### Version 0.1 - Add the `svx_tree_write` and the `svx_tree_create_from_stream` functions used