star-3dut

Generate meshes of simple geometric shapes
git clone git://git.meso-star.fr/star-3dut.git
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commit b82bae012c072813884f2101636d2197dea9fff8
parent 18a28a7fadcdcb0e84f50095e3d539ac60469868
Author: Christophe Coustet <christophe.coustet@meso-star.com>
Date:   Fri,  6 Oct 2017 17:37:35 +0200

Again improvement of comments.

Diffstat:
Msrc/s3dut.h | 8++++----
1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/src/s3dut.h b/src/s3dut.h @@ -97,10 +97,10 @@ s3dut_create_cylinder /* Create a triangulated thick cylinder centered in 0 discretized in `nslices' * around the Z axis and `nstacks' along the Z axis, with walls of thickness * `thickness'. The top and the bottom of the cylinder can be closed or not, - * according to the `close_ends' argument bit mask. Closed ends are made of 2 - * triangle fans centered on the Z axis. Face vertices are CCW ordered with - * respect to the walls' inside, i.e. they are CW ordered from any point of - * view outside of the walls. */ + * according to the `close_ends' argument bit mask. Closed ends are closed by + * a wall of thickness `thickness' made of 2 triangle fans centered on the Z + * axis. Face vertices are CCW ordered with respect to the walls' inside, i.e. + * they are CW ordered from any point of view outside of the walls. */ S3DUT_API res_T s3dut_create_thick_cylinder (struct mem_allocator* allocator, /* May be NULL <=> use default allocator */