commit 5f3dfb8977da31564ee159b2e3409a6af70498e1
parent 736c73c78fe7ddb9bc30ff3acc754db6ee7d49fc
Author: Vincent Forest <vincent.forest@meso-star.com>
Date: Thu, 14 Apr 2016 12:09:07 +0200
Rename the s3daw attachement functions
Diffstat:
2 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/s3daw.c b/src/s3daw.c
@@ -592,7 +592,7 @@ s3daw_get_shape(struct s3daw* s3daw, const size_t ishape, struct s3d_shape** sha
}
res_T
-s3daw_attach_shapes_to_scene(struct s3daw* s3daw, struct s3d_scene* scene)
+s3daw_attach_to_scene(struct s3daw* s3daw, struct s3d_scene* scene)
{
struct s3d_shape* shape = NULL;
size_t i=0, n=0;
@@ -623,7 +623,7 @@ error:
}
res_T
-s3daw_detach_shapes_from_scene(struct s3daw* s3daw, struct s3d_scene* scene)
+s3daw_detach_from_scene(struct s3daw* s3daw, struct s3d_scene* scene)
{
struct s3d_shape* shape = NULL;
size_t i=0, n=0;
diff --git a/src/s3daw.h b/src/s3daw.h
@@ -125,13 +125,13 @@ s3daw_get_shape
/* Attach the loaded s3d shapes to the submitted scene. */
S3DAW_API res_T
-s3daw_attach_shapes_to_scene
+s3daw_attach_to_scene
(struct s3daw* s3daw,
struct s3d_scene* scene);
/* Detach the loaded s3d shapes from the submitted scene. */
S3DAW_API res_T
-s3daw_detach_shapes_from_scene
+s3daw_detach_from_scene
(struct s3daw* s3daw,
struct s3d_scene* scene);