commit 93708e54e5cf9281f263036e3df594f49556ad80
parent 5021d5938bfeb22e20ee11cf562cd54af5266499
Author: Vincent Forest <vincent.forest@meso-star.com>
Date: Fri, 18 Jan 2019 12:49:24 +0100
Merge branch 'release_0.6' into develop
Diffstat:
2 files changed, 16 insertions(+), 10 deletions(-)
diff --git a/README.md b/README.md
@@ -8,12 +8,13 @@ ray-traced and sampled, providing an efficient way to deal with geometric data
of arbitrary 3D contents. In addition of purely geometric data, user defined
per vertex data can be setup, allowing the definition of attributes that
spatially vary over the geometry surface. To ensure high ray-tracing
-efficiency, the Star-3D back-end heavily relies on the Intel
-[Embree](https://embree.github.io) library that provides several ray-tracing
-kernels optimized for a wide range of data workloads. The target users of
-Star-3D are thus programmers that have to efficiently deal with complex 3D
-environment as numerical simulation engineers, researchers in complex systems
-or graphics programmers.
+efficiency, the Star-3D ray-tracing back-end relies on the [Intel(R) Rendering
+Framework](https://software.intel.com/en-us/rendering-framework):
+[Embree](https://embree.github.io) that provides several ray-tracing kernels
+optimized for a wide range of data workloads. The target users of Star-3D are
+thus programmers that have to efficiently deal with complex 3D environment as
+numerical simulation engineers, researchers in complex systems or graphics
+programmers.
The main concept exposed by the Star-3D C API are *shapes*. A *shape*
represents a 3D object whose data is defined by the user and can be updated at
@@ -31,11 +32,12 @@ Star-3D is currently used in several softwares dealing with complex arbitrary
electromagnetism. Please refer to these projects for informations on their
purpose.
+ * [High-Tune: RenDeRer](https://gitlab.com/meso-star/htrdr.git)
+ * [Solstice-Solver](https://gitlab.com/meso-star/solstice-solver.git)
* [Star-4V/S](https://gitlab.com/meso-star/star-4v_s.git)
* [Star-Display](https://gitlab.com/meso-star/star-display.git)
* [Star-GebhartFactor](https://gitlab.com/meso-star/star-gf.git)
* [Star-Schiff](https://gitlab.com/meso-star/star-schiff.git)
- * [Solstice-Solver](https://gitlab.com/meso-star/solstice-solver.git)
## Install
@@ -114,9 +116,13 @@ with `<STAR3D_INSTALL_DIR>` the install directory of Star-3D and
## Release notes
+### Version 0.6
+
+- Migrate the ray-tracing back-end from Embree2 to Embree3.
+
### Version 0.5.1
-- Fix a compilation issue on VC2017
+- Fix a compilation issue on VC2017.
### Version 0.5
diff --git a/cmake/CMakeLists.txt b/cmake/CMakeLists.txt
@@ -57,8 +57,8 @@ endif()
# Configure and define targets
################################################################################
set(VERSION_MAJOR 0)
-set(VERSION_MINOR 5)
-set(VERSION_PATCH 1)
+set(VERSION_MINOR 6)
+set(VERSION_PATCH 0)
set(VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
set(S3D_FILES_SRC