star-3d

Surface structuring for efficient 3D geometric queries
git clone git://git.meso-star.fr/star-3d.git
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commit 6b6e31309cf01860273d5bc561adb1e0c243c76c
parent b554de479b6485268d3f20b93aa3abe2465afb70
Author: Vincent Forest <vincent.forest@meso-star.com>
Date:   Wed, 19 Aug 2015 15:24:20 +0200

Add the S3D_PRIMITIVE_NULL constant

Diffstat:
Msrc/s3d.h | 4++++
1 file changed, 4 insertions(+), 0 deletions(-)

diff --git a/src/s3d.h b/src/s3d.h @@ -103,6 +103,10 @@ struct s3d_primitive { void* inst__; }; +static const struct s3d_primitive S3D_PRIMITIVE_NULL = { + S3D_INVALID_ID, S3D_INVALID_ID, S3D_INVALID_ID, NULL, NULL +}; + /* Helper macro that defines whether or not 2 primites are equal */ #define S3D_PRIMITIVE_EQ(Prim0, Prim1) \ ( (Prim0)->prim_id == (Prim1)->prim_id \