commit 419fd93ddcbbb5d3df7832d5bcdcabb8176c42ee
parent 580ffcfdc63b73d12f1987e96dce961ca2a05c6e
Author: Vincent Forest <vincent.forest@meso-star.com>
Date: Thu, 23 Jul 2020 11:26:09 +0200
Fix comments
Diffstat:
2 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/s3d.h b/src/s3d.h
@@ -207,7 +207,7 @@ static const struct s3d_accel_struct_conf S3D_ACCEL_STRUCT_CONF_DEFAULT =
/* Filter function data type. One can define such function to discard
* intersections along a ray or the result of a closest point query with
* respect to user defined criteria, e.g.: masked/transparent primitive, etc.
- * Return 0 or the intersection is not discarded and a value not equal to zero
+ * Return 0 if or the intersection is not discarded and a value not equal to zero
* otherwise. */
typedef int
(*s3d_hit_filter_function_T)
diff --git a/src/test_s3d_closest_point.c b/src/test_s3d_closest_point.c
@@ -749,7 +749,7 @@ test_cbox(struct s3d_device* dev)
/* Check closest point query on Cornell box */
FOR_EACH(i, 0, 10000) {
/* Randomly generate a point in a bounding box that is 2 times the size of
- * the triangle AABB */
+ * the cornell box AABB */
pos[0] = mid[0] + (rand_canonic() * 2 - 1) * (upp[0] - low[0]);
pos[1] = mid[1] + (rand_canonic() * 2 - 1) * (upp[1] - low[1]);
pos[2] = mid[2] + (rand_canonic() * 2 - 1) * (upp[2] - low[2]);
@@ -768,7 +768,7 @@ test_cbox(struct s3d_device* dev)
/* Check closest point query filtering */
FOR_EACH(i, 0, 10000) {
/* Randomly generate a point in a bounding box that is 2 times the size of
- * the triangle AABB */
+ * the cornell box AABB */
pos[0] = mid[0] + (rand_canonic() * 2 - 1) * (upp[0] - low[0]);
pos[1] = mid[1] + (rand_canonic() * 2 - 1) * (upp[1] - low[1]);
pos[2] = mid[2] + (rand_canonic() * 2 - 1) * (upp[2] - low[2]);