commit 7ed69b7e474df10545fc5db2bec2bf310335ba77
parent 84db77ed569d73c742f8de823b33f4ebbd36222b
Author: Vincent Forest <vincent.forest@meso-star.com>
Date: Wed, 8 Feb 2023 17:13:06 +0100
htrdr: add new results of htrdr-combustion
Replace the gif computed from the dummy medium by images computed on the
gulder flame.
Diffstat:
7 files changed, 39 insertions(+), 30 deletions(-)
diff --git a/htrdr/gulder_horizontal_slides.jpg b/htrdr/gulder_horizontal_slides.jpg
@@ -0,0 +1 @@
+#$# git-wad 5ea07d23be90726c2ae7b8e27ae60df02628b83fce8d8beab2df39c53ecf85d8 89051
+\ No newline at end of file
diff --git a/htrdr/gulder_sideview.jpg b/htrdr/gulder_sideview.jpg
@@ -0,0 +1 @@
+#$# git-wad 5f3eb49701408d77169ed56c7d41f0b01a8a82a58db52baad9a1fe7fdd4d3e4b 76037
+\ No newline at end of file
diff --git a/htrdr/htrdr.html.in b/htrdr/htrdr.html.in
@@ -224,33 +224,46 @@ href="https://imagemagick.org/script/display.php">display</a>.
<h2>Quick start</h2>
<div class="img" style="width: 20em">
- <div style="width: 49.5%; float: left; padding-right: 1%" >
- <a href="valid_800x600x4096.gif">
- <img src="valid_800x600x4096_thumb.gif" alt="anim_laser_sheet">
- </a>
- </div>
- <div style="width: 49.5%; float: left; padding-right: 0%">
- <a href="valid_pview.gif">
- <img src="valid_pview_thumb.gif" alt="anim_laser_sheet_pview">
- </a>
+ <a href="gulder_horizontal_slides.jpg">
+ <img src="gulder_horizontal_slides.jpg" alt="gulder_horizontal_slides">
+ </a>
+ <div class="caption">
+ Renderings calculated by <a
+ href="man/man1/htrdr-combustion.1.html">htrdr-combustion</a> of a laminar
+ flame seen from above and illuminated by a laser sheet. The images display
+ radiation that is emitted by the laser, scattered and transmitted by the
+ combustion medium. The laser sheet is horizontal, and intersects the medium
+ at various heights. One can see the difference in the scattered signal
+ between the left and right parts of the image; since the laser propagates
+ from the left to the right, it is progressively attenuated while traveling
+ the medium. The intensity of radiation subject to scattering therefore
+ decreases. In addition to these "trapping" effect these images provide some
+ insight about the scattering cross-section of the medium as a function of
+ height. Scattering properties of soot gradually increase from the injection
+ position to a height of approximately 35 mm. A steep decrease follows:
+ the image for a height of 40 mm is very similar to the image obtained at
+ 10 mm.
</div>
+</div>
+
+<div class="img" style="width: 20em">
+ <a href="gulder_sideview.jpg">
+ <img src="gulder_sideview.jpg" alt="CLEMENT">
+ </a>
<div class="caption">
- This animation (left) simulates a scanning of a combustion medium by the
- laser sheet that emits from the left part of the medium, and propagates to
- the right. Each frame is computed by <a
- href=man/man1/htrdr-combustion.1.html>htrdr-combustion</a> for a different
- position of the laser sheet, that subsequently intersects with different
- zones of the medium. Each image represents what is perceived by the camera
- for this particular position of the laser. The configuration used for this
- simulation is the one retained for the validation of the algorithm (the
- corresponding data set is provided in the <a
- href=htrdr-combustion-spk.html>starter-pack</a> for combustion processes): as
- shown in the representation of the medium data (right), the volumic fraction
- of soot follows an axisymmetric profile, with the main axis centered in the
- cubic chamber, and a maximum at the back.
+ Images rendered with <a
+ href="man/man1/htrdr-combustion.1.html">htrdr-combustion</a> of a flame
+ illuminated by a vertical laser sheet that runs through the central axis of
+ the flame; the camera is looking at the centre of the flame, but its normal
+ is oriented respectively at an angle of 30, 60 and 90 degrees relative to the
+ main direction of the laser sheet. One can see the trapping of
+ radiation by the medium and the decrease of scattering intensity
+ decreases with the angle of observation, otherwise known as the scattering
+ angle.
</div>
</div>
+
<p>No pre-compiled version of <code>htrdr</code> is provided; it must be
compiled directly from its source tree. A simple way is to rely on the
<code>htrdr</code> branch of the <a
diff --git a/htrdr/valid_800x600x4096.gif b/htrdr/valid_800x600x4096.gif
@@ -1 +0,0 @@
-#$# git-wad 041943d58a31bb9f4923599b29ea0743cd991ebcdd84aa7d84797bbfa0e7d1c1 990769
-\ No newline at end of file
diff --git a/htrdr/valid_800x600x4096_thumb.gif b/htrdr/valid_800x600x4096_thumb.gif
@@ -1 +0,0 @@
-#$# git-wad 8d3c98114a8328f6c648c0ca8c25d33d2d54c564b286d6a43be564a64aca0e5a 135981
-\ No newline at end of file
diff --git a/htrdr/valid_pview.gif b/htrdr/valid_pview.gif
@@ -1 +0,0 @@
-#$# git-wad 81a388b965410618e106fec83184bf0307e856d3af4ec2e42b3ff8423f09451e 1188621
-\ No newline at end of file
diff --git a/htrdr/valid_pview_thumb.gif b/htrdr/valid_pview_thumb.gif
@@ -1 +0,0 @@
-#$# git-wad 15b784a4ade519fc4cc1fae8814ed123019c10c238ed8051f1a1321df1b8576d 405237
-\ No newline at end of file