htrdr

Solving radiative transfer in heterogeneous media
git clone git://git.meso-star.fr/htrdr.git
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commit f89bbf19d24edfa1f984558b7380e2ada8fbc39f
parent 957bbfc9dd46d0536a99081177c8832941ac361c
Author: Vincent Forest <vincent.forest@meso-star.com>
Date:   Wed, 17 Apr 2019 14:05:39 +0200

Merge branch 'release_0.1' into develop

Diffstat:
MREADME.md | 6++++++
Mcmake/CMakeLists.txt | 4++--
2 files changed, 8 insertions(+), 2 deletions(-)

diff --git a/README.md b/README.md @@ -60,6 +60,12 @@ informations on CMake. ## Release notes +### Version 0.1 + +- Add the `-V` option that fixes the maximum definition of the octrees used to + partitioned the radiative properties of the clouds. +- Add a per pixel estimation of the per radiative path computation time. + ### Version 0.0.4 - Fix the computation of the surface scattering: there was a bug in how Russian diff --git a/cmake/CMakeLists.txt b/cmake/CMakeLists.txt @@ -59,8 +59,8 @@ include_directories( # Generate files ################################################################################ set(VERSION_MAJOR 0) -set(VERSION_MINOR 0) -set(VERSION_PATCH 4) +set(VERSION_MINOR 1) +set(VERSION_PATCH 0) set(VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}) set(HTRDR_ARGS_DEFAULT_CAMERA_POS "0,0,0")