commit 85c1b4b7537fa133a10b6f646f5ac2bb6b1e5b31 parent db0d6192c4c3ca17eda8b52fe91741442e71281f Author: Vincent Forest <vincent.forest@meso-star.com> Date: Mon, 5 Jul 2021 14:12:21 +0200 Write the release note for the version 0.7 Diffstat:
| M | README.md | | | 28 | ++++++++++++++++++++++++++++ |
1 file changed, 28 insertions(+), 0 deletions(-)
diff --git a/README.md b/README.md @@ -59,6 +59,34 @@ informations on CMake. ## Release notes +### Version 0.7 + +#### Adds the simulation of radiative transfert in combustion media + +The new `htrdr-combustion` command performs radiative transfert computations in +a scene representing a combustion semi-transparent medium enlightened by a +laser sheet. It uses Monte-Carlo to calculate a monochromatic image of the +medium or the radiative flux density. Both compuations are performed in the +visible at a given frequency. + +The medium data are defined on the vertices of an unstructured tetrahedral mesh +that may be surrounded by a triangular surface mesh representing the inner +limits of the combustion chamber. + +#### Updates the `htrdr` command + +The previous `htrdr` command is renamed to `htrdr-atmosphere`. `htrdr` becomes +a proxy for the `htrdr-atmosphere` command or the `htrdr-combustion` command: +calling `htrdr` with the `<atmosphere|combustion>` options is equivalent to +directly calling the `htrdr-<atmosphere|combustion>` commands. + +#### Fixes and updates + +- Always displays the number of processes and the number of threads: previously + they were only printed on multi-node executions. +- Fixed auto intersection issue on surfaces not facing the sun. +- Fixed writing of pixel data: assumed pixel layout could be wrong. + ### Version 0.6.1 - Fix the self-intersection issue in shortwave computations introduced by