htrdr

Solving radiative transfer in heterogeneous media
git clone git://git.meso-star.fr/htrdr.git
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commit 775732eeeca60970ca9aed0404855182ad672cd7
parent d6b4d12fa4fd68a996eeb12513b035dbc41ff15a
Author: Vincent Forest <vincent.forest@meso-star.com>
Date:   Thu, 19 Nov 2020 18:52:02 +0100

Write the 0.6 release note

Diffstat:
MREADME.md | 21+++++++++++++++++++++
1 file changed, 21 insertions(+), 0 deletions(-)

diff --git a/README.md b/README.md @@ -59,6 +59,27 @@ informations on CMake. ## Release notes +### Version 0.6 + +#### New features + +- Add support of flux map computation for both shortwave and longwave. The flux + is computed for the part of the flux map lying outside any geometry. The new + command line option `-p` defines the rectangle in the scene onto which the + flux is going to be integrated. The flux map resolution and the realisations + count per pixel is controlled by the `-i` option. +- Add support of thin materials, i.e. materials without geometric thickness as + for instance the leaves of the trees. +- Add the temperature property to the materials and used it as the limit + condition during longwave computations. Previously, the surface temperatures + were fetched from the atmosphere at the given surface position. +- Add the `-n` option to fix the name of the material defining the atmosphere. + +#### Fix + +- In shortwave, fix how direct contribution is handled for purely specular + BRDF. + ### Version 0.5.1 - Fix the `undefined strtok_r symbol` issue exhibited by some GCC versions that