commit 6fdbf78b1661b18bd073ead2d652959a56c4212d
parent cb6b78a6dcf7cefe86a9ccaf79e2056758609a93
Author: Vincent Forest <vincent.forest@meso-star.com>
Date: Tue, 20 Nov 2018 15:24:03 +0100
Fix typos in the README and the htrdr man
Diffstat:
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/README.md b/README.md
@@ -5,7 +5,7 @@ project: it illustrates the implementation of efficient radiative transfer
Monte-Carlo algorithms in cloudy atmospheres.
htrdr is an image renderer in the visible part of the spectrum, for scenes
-composed of an atmospheric gaz mixture, clouds, and a ground. It uses spectral
+composed of an atmospheric gas mixture, clouds, and a ground. It uses spectral
data that should be provided for the pressure and temperature atmospheric
vertical profile defined along the Z axis, the liquid water content in
suspension within the clouds that is a result of Large Eddy Simulation
diff --git a/doc/htrdr.1.txt.in b/doc/htrdr.1.txt.in
@@ -29,7 +29,7 @@ SYNOPSIS
DESCRIPTION
-----------
*htrdr* is an image renderer in the visible part of the spectrum, for scenes
-composed of an atmospheric gaz mixture, clouds, and a ground. It uses spectral
+composed of an atmospheric gas mixture, clouds, and a ground. It uses spectral
data that should be provided for the pressure and temperature atmospheric
vertical profile [1] (*-a* _atmosphere_), the liquid water content
in suspension within the clouds that is a result of Large Eddy Simulation