htrdr

Solving radiative transfer in heterogeneous media
git clone git://git.meso-star.fr/htrdr.git
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commit 4ce0870c91aeca3b9555e4a5a102edff6c53c9e8
parent 78e95d5cbb8e231cecc26964037fd4e8905d29aa
Author: Vincent Forest <vincent.forest@meso-star.com>
Date:   Thu, 22 Apr 2021 11:57:35 +0200

Fix "unused variable" warnings

Diffstat:
Msrc/combustion/htrdr_combustion_compute_radiance_sw.c | 5++---
Msrc/core/htrdr_geometry.c | 1+
2 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/combustion/htrdr_combustion_compute_radiance_sw.c b/src/combustion/htrdr_combustion_compute_radiance_sw.c @@ -726,7 +726,6 @@ sample_bounce_direction struct ssp_rng* rng, const struct s3d_hit* hit, const double wlen, - const double pos[3], const double incoming_dir[3], double bounce_dir[3]) { @@ -738,7 +737,7 @@ sample_bounce_direction double bounce_reflectivity; int bsdf_type = 0; - ASSERT(cmd && rng && hit && pos && incoming_dir && bounce_dir); + ASSERT(cmd && rng && hit && incoming_dir && bounce_dir); ASSERT(!S3D_HIT_NONE(hit)); /* Recover the bsdf of the intersected interface */ @@ -988,7 +987,7 @@ combustion_compute_radiance_sw /* Sample a new optical path direction from the surface BSDF */ bounce_reflectivity = sample_bounce_direction - (cmd, ithread, rng, &hit_curr, wlen, pos, dir, wi); + (cmd, ithread, rng, &hit_curr, wlen, dir, wi); /* Russian roulette wrt surface scattering */ r = ssp_rng_canonical(rng); diff --git a/src/core/htrdr_geometry.c b/src/core/htrdr_geometry.c @@ -668,6 +668,7 @@ htrdr_geometry_get_hit_position { struct s3d_attrib attr; ASSERT(geom && hit && position && !S3D_HIT_NONE(hit)); + (void)geom; S3D(primitive_get_attrib(&hit->prim, S3D_POSITION, hit->uv, &attr)); position[0] = attr.value[0];