city_generator2

Generated conformal 3D meshes representing a city
git clone git://git.meso-star.fr/city_generator2.git
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commit eb5fe8f2455c41328b7d37c2727962060468b4a8
parent f7b403795a2cab2c97f198c9654ad0a28a3e55a4
Author: Benjamin Piaud <benjamin.piaud@meso-star.com>
Date:   Tue, 17 Jan 2023 10:49:58 +0100

Minor bugfix in fake_ground of mode_1

Diffstat:
Msrc/cg_constructive_mode_1.c | 5+----
1 file changed, 1 insertion(+), 4 deletions(-)

diff --git a/src/cg_constructive_mode_1.c b/src/cg_constructive_mode_1.c @@ -1208,9 +1208,6 @@ building_ground_connection if (cad->crawlspace_cavity) { ERR(darray_geometries_push_back(&array, &cad->crawlspace_cavity)); } - if (cad->attic_cavity) { - ERR(darray_geometries_push_back(&array, &cad->attic_cavity)); - } if (cad->floor) { ERR(darray_geometries_push_back(&array, &cad->floor)); } @@ -1408,7 +1405,7 @@ build_cad_cmode_1 /* fake ground */ depth = MMAX(data->foundation_depth, data->floor_thickness + data->floor_insulation_thickness + data->crawl_height); - ERR(build_fake_ground(allocator, data_cad, pg, data->foundation_depth, + ERR(build_fake_ground(allocator, data_cad, pg, depth, &data_cad->fake_ground)); ERR(scad_scene_partition());