commit e0a01937a3e9de42a6755096e8b7ade52991431a
parent d0c1041584ac77b5aaf47f30a3565365f9c83ab4
Author: Christophe Coustet <christophe.coustet@meso-star.com>
Date: Wed, 10 Apr 2024 15:38:12 +0200
Merge branch 'release_0.2' into develop
Diffstat:
2 files changed, 11 insertions(+), 1 deletion(-)
diff --git a/README.md b/README.md
@@ -40,8 +40,18 @@ To set them one can use the -D<VAR>=<VAL> pattern. The parameters are:
- `CG2_MIN_DISTANCE_TO_MAP_LIMITS': The minimum distance between a building and
the ground limits. Default is 2 meters, must be strictly positive.
+- `CG2_MIN_WINDOWS_WIDTH': The minimum width for a window to be valid. Below
+ this threshold, windows are removed. Default is 0.1 meter, must be strictly
+ positive.
+
## Release notes
+### Version 0.2
+
+- Many bugfixes.
+ Version 0.1 was really broken in many ways and should not be used.
+- Upgrade most dependencies.
+
### Version 0.1
Initial version.
diff --git a/cmake/CMakeLists.txt b/cmake/CMakeLists.txt
@@ -65,7 +65,7 @@ configure_file(${CG2_SOURCE_DIR}/cg_default.h.in
${CMAKE_CURRENT_BINARY_DIR}/cg_default.h @ONLY)
set(CG2_VERSION_MAJOR 0)
-set(CG2_VERSION_MINOR 1)
+set(CG2_VERSION_MINOR 2)
set(CG2_VERSION_PATCH 0)
set(CG2_VERSION ${CG2_VERSION_MAJOR}.${CG2_VERSION_MINOR}.${CG2_VERSION_PATCH})