city_generator2

Generated conformal 3D meshes representing a city
git clone git://git.meso-star.fr/city_generator2.git
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commit 1f83d75b99cfbf46a96a129b3436b6b3618b8c18
parent 4fc629972614452a6263f10a1eb0d444122fbc03
Author: Christophe Coustet <christophe.coustet@meso-star.com>
Date:   Mon,  9 Jan 2023 15:59:37 +0100

Merge branch 'develop' of gitlab.com:meso-star/city_generator2 into develop

Diffstat:
Msrc/cg_building_model1.c | 9++++++---
1 file changed, 6 insertions(+), 3 deletions(-)

diff --git a/src/cg_building_model1.c b/src/cg_building_model1.c @@ -1124,7 +1124,7 @@ build_fake_ground } if (cad->foundation) sa_push(list, cad->foundation); - if (cad->attic_cavity) sa_push(list, cad->attic_cavity); + if (cad->crawlspace_cavity) sa_push(list, cad->crawlspace_cavity); if (cad->floor) sa_push(list, cad->floor); if (cad->floor_insulation) sa_push(list, cad->floor_insulation); @@ -1179,6 +1179,7 @@ building_ground_connection if (cad->floor) sa_push(list, cad->floor); if (cad->floor_insulation) sa_push(list, cad->floor_insulation); if (cad->external_insulation) sa_push(list, cad->external_insulation); + if (cad->wall) sa_push(list, cad->wall); ERR(scad_geometries_common_boundaries( cname, list, sa_size(list), @@ -1243,6 +1244,7 @@ build_cad_model1(struct building* building) size_t id = building->id; enum model_type model = building->model; double height = building->height; + double depth = 0; struct scpr_polygon* pg = building->pg; struct data_model1* data = (struct data_model1 *)building->data; struct data_cad_model1* data_cad; @@ -1301,7 +1303,7 @@ build_cad_model1(struct building* building) */ if (data->foundation > 0) { - double depth = -data->foundation; + depth = -data->foundation; ERR(build_wall( str_cget(&prefix), "foundation", pg, depth, data, &data_cad->foundation)); } else { @@ -1374,7 +1376,8 @@ build_cad_model1(struct building* building) } /* fake ground */ - ERR(build_fake_ground(data_cad, pg, data->foundation, &data_cad->fake_ground)); + depth = MMAX(data->foundation, data->floor + data->floor_insulation + data->crawl); + ERR(build_fake_ground(data_cad, pg, depth, &data_cad->fake_ground)); ERR(scad_scene_partition());