star-3d

Surface structuring for efficient 3D geometric queries
git clone git://git.meso-star.fr/star-3d.git
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s3d_scene_c.h (1510B)


      1 /* Copyright (C) 2015-2023 |Méso|Star> (contact@meso-star.com)
      2  *
      3  * This program is free software: you can redistribute it and/or modify
      4  * it under the terms of the GNU General Public License as published by
      5  * the Free Software Foundation, either version 3 of the License, or
      6  * (at your option) any later version.
      7  *
      8  * This program is distributed in the hope that it will be useful,
      9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
     11  * GNU General Public License for more details.
     12  *
     13  * You should have received a copy of the GNU General Public License
     14  * along with this program. If not, see <http://www.gnu.org/licenses/>. */
     15 
     16 #ifndef S3D_SCENE_C_H
     17 #define S3D_SCENE_C_H
     18 
     19 #include <rsys/hash_table.h>
     20 #include <rsys/list.h>
     21 #include <rsys/ref_count.h>
     22 #include <rsys/signal.h>
     23 
     24 /* Generate the htable_shape hash table */
     25 #define HTABLE_NAME shape
     26 #define HTABLE_DATA struct s3d_shape*
     27 #define HTABLE_KEY unsigned /* Id of the shape */
     28 #include <rsys/hash_table.h>
     29 
     30 /* Declare the scene_shape_cb_T callback data type */
     31 CLBK(scene_shape_cb_T, ARG2
     32   (const struct s3d_scene* scn,
     33    const struct s3d_shape* shape));
     34 
     35 struct s3d_scene {
     36   struct htable_shape shapes; /* List of attached shapes */
     37   size_t instances_count; /* # instances in the scene */
     38   struct list_node scnviews; /* Pool of available s3d_scene_view */
     39 
     40   signal_T sig_shape_detach;
     41 
     42   struct s3d_device* dev;
     43   ref_T ref;
     44 };
     45 
     46 #endif /* S3D_SCENE_C_H */
     47